Blinky has even admitted to passing gas on one occasion, which, sad to say, dramatically improved the smell of their food. The fact that they have things such as sewers and sewage implies they still need to expel bodily waste products like Pac-People. They also do not appear to have a very good diet, with much of their "food" appearing to be made up mostly of inedible and gross muck like garbage, worms, body parts and other unidentifiable substances and slimy goo, however, due to being spiritual entities without organs, these substances do no permanent harm to them. In the newer games and animated series, the Ghosts are portrayed as spectral ectoplasmic entities with the common ghostly traits of being semi-intangible, being able to levitate and can leave trails of ectoplasm on living beings. However, they had a few ghostly traits such as being able to levitate. In the original games and cartoon, the Ghosts were originally portrayed as monsters that wore cloaks and are considered being tangible, as well as having feet that can only be seen visibly under their cloak.
Judgement ghost-if you add boss rounds this could be a boss enemy maybe one of the later ones basically it does more damage the higher score you haveĠ-IQ zombie- this is a joke enemy who uh doesn't have any artificial intelligence and just stands there (not a reference to combat.Several varieties of Ghosts as seen in Pac-Man and the Ghostly Adventures. Social anxiety baby zombie- this baby is a nightmare for zombie killers because its self-destruct size and damage depends on the more zombies are around you Homing rocket skeleton- shoots homing rockets. Poltergeist- another ghost enemy, this guy straight up breaks the blocks it passes through for more enemy's to come in and they steal some of your blocks when they attack you Grenade skeleton- same thing as bomb zombie but faster does more damage (so insta kills you basically) and actually *survives* the blast (on 1 hp) then he turns into a normal skeletonĬold ghost- this is probably gonna be an NIGHTMARE to campers (and normal players too) first it passes through walls and freezes you when you touch them. Shield zombie- this guy doesn't really have extra health instead he got a shield which you cant just break with your gun you have to hit from another angle this would kind of be impossible because zombies constantly face the player soo just make this zombie turn slower (if you can program that in) Maybe bring back the ghost and magma enemy's that you originally planned to put in the game, the ghost would *probably* destroy campers maybe magma too if it doesn't get destroyed by wallsīomb zombie- similar to your game "captain explosion" this guy runs towards the player then blows itself up, probably would to 2 hearts and a half of damage also could blow up wood and cobblestone
#CAN YOU KILL PEPOLE IN THE GHOST MASTER GAME UPDATE#
Just some suggestions if you actually update it